Skip to content
Seahorse
4 - Recording games
Initializing search
Seahorse
Home
Overview
Overview
Networking
Objects
Reference
Reference
Seahorse
Seahorse
Game
Game
Action
Game state
Heavy action
Io stream
Light action
Master
Representation
Game layout
Game layout
Board
Player
Player
Player
Proxies
Utils
Utils
Custom exceptions
Gui client
Recorders
Serializer
Tutorials
Tutorials
1 - Getting started
2 - Building your first game
3 - Playing across the internet
4 - Recording games
5 - Parallelization
6 - Using the Challonge API
4 - Recording games